Staff Software Engineer

Anaconda, Inc. · Remote

The role

Anaconda is hiring a Staff Software Engineer to build and evolve the toolchain that compiles complex Python packages like NumPy, SciPy, and PyTorch from source. The role involves shaping technical strategy, building tooling, and partnering with distribution teams to scale the effort from prototype to production. The ideal candidate has deep C/C++ experience and a background in system design and architecture.

Location
Remote
Level
Staff
Experience
10+ yrs

What we know that the posting doesn’t say

  • Seen 1 day agostill listed on the employer’s careers page

Experience and education

  • 10+ years of relevant experience

Key skills

  • c/c++
  • python
  • conda
  • wheels
  • cmake
  • bazel
  • make
  • automake
  • git
  • linux
  • macos
  • windows
  • gcc
  • llvm
  • libc++
  • libstdc++
  • glibc
  • ucrt
  • vcruntime
  • manylinux
  • gpu build tooling
  • claude code

Summary: Anaconda has always built and shipped conda packages. Now we're expanding into wheels, the format used across the wider Python ecosystem, so builders who would otherwise go to PyPI or conda-forge for a package can find it with us instead. That shift has already taken our catalog from aroun…

Extracted from the employer’s posting. Read it in full on Anaconda, Inc.’s careers page

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