Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing

Vinci4d · Remote

Posted
59 days ago
Last confirmed live
Today

What this role involves

This role is for a software engineer specializing in nonlinear solid mechanics and high-performance computing. The engineer will develop solvers for geometric and material nonlinearity, optimize linear algebra for GPU execution, and implement FEM discretizations. Collaboration with a multi-disciplinary team and contributions to CI/CD infrastructure are expected.

Skills this posting asks for

  • nonlinear solid mechanics
  • high-performance computing
  • finite element method
  • iterative linear solvers
  • preconditioning techniques
  • gpu programming
  • cuda
  • hip
  • sycl
  • c++
  • python
  • git
  • ci/cd
  • automated testing
  • krylov methods
  • newton-type schemes
  • large-deformation kinematics
  • nonlinear constitutive models
  • thermomechanical field solves
  • sparse systems

Requirements

  • 3 years of experience
  • Level: mid

From the employer’s posting

About Us At Vinci4d, we are building the next generation of simulation software for thermal, fluid flow, and structural mechanics applications — the kind of tools that change how engineers design products, from the first mesh to the final answer. We are a small, technically deep team that moves fa…

Read the full description on Vinci4d’s careers page

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