Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing
Vinci4d · Remote
- Posted
- 59 days ago
- Last confirmed live
- Today
What this role involves
This role is for a software engineer specializing in nonlinear solid mechanics and high-performance computing. The engineer will develop solvers for geometric and material nonlinearity, optimize linear algebra for GPU execution, and implement FEM discretizations. Collaboration with a multi-disciplinary team and contributions to CI/CD infrastructure are expected.
Skills this posting asks for
- nonlinear solid mechanics
- high-performance computing
- finite element method
- iterative linear solvers
- preconditioning techniques
- gpu programming
- cuda
- hip
- sycl
- c++
- python
- git
- ci/cd
- automated testing
- krylov methods
- newton-type schemes
- large-deformation kinematics
- nonlinear constitutive models
- thermomechanical field solves
- sparse systems
Requirements
- 3 years of experience
- Level: mid
From the employer’s posting
About Us At Vinci4d, we are building the next generation of simulation software for thermal, fluid flow, and structural mechanics applications — the kind of tools that change how engineers design products, from the first mesh to the final answer. We are a small, technically deep team that moves fa…
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