Principal Software Engineer - Roblox Economy Platform

roblox · San Mateo, CA, United States

Posted
2 days ago
Last confirmed live
2 days ago

What this role involves

The Principal Software Engineer will be responsible for improving and scaling Roblox core monetization systems, including purchasing, pricing, and payout systems. The role involves leading large projects, working cross-functionally, and defining technical direction for the team focused on the virtual economy platform.

Skills this posting asks for

  • backend systems
  • distributed systems
  • highly available systems
  • large-scale systems
  • monetization platforms
  • fintech
  • gaming
  • consumer-facing products
  • system design
  • scalability

Requirements

  • 10 years of experience
  • Level: principal

From the employer’s posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp; <span…

Read the full description on roblox’s careers page

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