Principal Software Engineer, GPU Compute

roblox · San Mateo, CA, United States

Posted
2 days ago
Last confirmed live
2 days ago

What this role involves

Principal Software Engineer focusing on GPU compute infrastructure at Roblox. The role involves owning GPU host lifecycle, driver/firmware management, GPU health and reliability, integrating with Kubernetes, and driving GPU strategy at scale. Requires deep GPU expertise and 10+ years of experience.

Skills this posting asks for

  • gpu
  • cuda
  • kubernetes
  • go
  • nvlink
  • infiniband
  • roce
  • machine management
  • firmware
  • driver lifecycle
  • gpu health
  • reliability
  • gpu scheduling
  • bare-metal
  • bmc
  • ipmi
  • redfish
  • os imaging
  • large-scale distributed systems
  • infrastructure

Requirements

  • 10 years of experience
  • Level: principal

From the employer’s posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp; <span…

Read the full description on roblox’s careers page

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