Principal Software Engineer, GPU Compute
roblox · San Mateo, CA, United States
- Posted
- 2 days ago
- Last confirmed live
- 2 days ago
What this role involves
Principal Software Engineer focusing on GPU compute infrastructure at Roblox. The role involves owning GPU host lifecycle, driver/firmware management, GPU health and reliability, integrating with Kubernetes, and driving GPU strategy at scale. Requires deep GPU expertise and 10+ years of experience.
Skills this posting asks for
- gpu
- cuda
- kubernetes
- go
- nvlink
- infiniband
- roce
- machine management
- firmware
- driver lifecycle
- gpu health
- reliability
- gpu scheduling
- bare-metal
- bmc
- ipmi
- redfish
- os imaging
- large-scale distributed systems
- infrastructure
Requirements
- 10 years of experience
- Level: principal
From the employer’s posting
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. <span…
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