Principal Machine Learning Engineer, Embodied AI and Smart NPCs

roblox · San Mateo, CA, United States

Posted
2 days ago
Last confirmed live
2 days ago

What this role involves

This role is for a Principal Machine Learning Engineer focusing on Embodied AI and Smart NPCs at Roblox. The engineer will research and develop behavioral agents for games, using imitation learning and reinforcement learning. They will bridge research and production to create agents that can perform complex 3D gameplay.

Skills this posting asks for

  • imitation learning
  • reinforcement learning
  • computer vision
  • computer graphics
  • robotics
  • agentic reasoning
  • python
  • pytorch
  • tensorflow
  • c#
  • c++
  • large-scale distributed training
  • real-time inference
  • low-latency motor control
  • strategic reasoning
  • 3d gameplay
  • machine learning
  • deep learning
  • embodied ai
  • game ai

Requirements

  • 7 years of experience
  • Level: principal
  • Remote policy: onsite

From the employer’s posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp; <span…

Read the full description on roblox’s careers page

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