Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat
riotgames · Los Angeles, USA
- Posted
- 8 days ago
- Last confirmed live
- 2 days ago
What this role involves
This is a staff-level backend engineering role at Riot Games focused on building platform services for the anti-cheat team. The engineer will design and maintain distributed systems and internal tools used by multiple teams, with an emphasis on reliability and security. The role requires expertise in modern web stacks and cloud-native technologies.
Skills this posting asks for
- aws
- docker
- kubernetes
- golang
- react
- node.js
- typescript
- api design
- distributed systems
- ci/cd
- observability
- llms
- agentic ai
- security
- incident response
Requirements
- Level: staff
From the employer’s posting
Riot Engineers on Anti-Cheat are builders, trailblazers, and stewards of competitive integrity. We protect the legitimacy of Riot’s multiplayer games by designing resilient platforms, developing robust internal tools, and staying ahead of adversarial threats without losing sight of the player ex…
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