Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat

riotgames · Los Angeles, USA

Posted
8 days ago
Last confirmed live
2 days ago

What this role involves

This is a staff-level backend engineering role at Riot Games focused on building platform services for the anti-cheat team. The engineer will design and maintain distributed systems and internal tools used by multiple teams, with an emphasis on reliability and security. The role requires expertise in modern web stacks and cloud-native technologies.

Skills this posting asks for

  • aws
  • docker
  • kubernetes
  • golang
  • react
  • node.js
  • typescript
  • api design
  • distributed systems
  • ci/cd
  • observability
  • llms
  • agentic ai
  • security
  • incident response

Requirements

  • Level: staff

From the employer’s posting

Riot Engineers on Anti-Cheat are builders, trailblazers, and stewards of competitive integrity. We protect the legitimacy of Riot’s multiplayer games by designing resilient platforms, developing robust internal tools, and staying ahead of adversarial threats without losing sight of the player ex…

Read the full description on riotgames’s careers page

Apply without filling the form

Approve this role and the application is completed for you, including a résumé tailored to it. You get a confirmation when it lands, and a credit is only spent when a submission is confirmed.

Other roles at riotgames

All 37 roles at riotgames