Staff Software Engineer, Console - Unpublished R&D Product
riotgames · Los Angeles, USA; Sydney, Australia
- Posted
- 8 days ago
- Last confirmed live
- 2 days ago
What this role involves
Riot Games is seeking a Staff Software Engineer for Console development on an unpublished R&D product. The role involves leading console development, profiling and optimizing performance, integrating first-party features, and ensuring certification requirements. The position requires 8+ years of software engineering experience with 3+ years in console-specific game development, and is based in Los Angeles or Sydney.
Skills this posting asks for
- console development
- performance profiling
- optimization
- tcr
- trc
- multiplayer games
- ui implementation
- gamepad experience
- input handling
- common ui
- enhanced input
- graphics
- rendering
Requirements
- 8 years of experience
- Level: staff
- Remote policy: onsite
From the employer’s posting
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staf…
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