Software Engineer, Simulation
bedrock-robotics · Remote
- Posted
- 44 days ago
- Last confirmed live
- 1 day ago
What this role involves
Build and scale high-fidelity simulation environments for autonomous construction machinery. Requires experience in C++ and 3D engines. The role supports ML-based autonomy and safety validation.
Skills this posting asks for
- c++
- unreal engine
- unity
- godot
- blender
- gazebo
- isaac sim
- omniverse
- rust
- neural rendering
- gaussian splats
- nerf
Requirements
- 4 years of experience
- Level: senior
From the employer’s posting
JOIN THE TEAM BRINGING ADVANCED AUTONOMY TO THE BUILT WORLD At Bedrock, we're moving AI out of the lab and into the real world. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we're deploying autonomous syst…
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